![]() ![]() Wolves attack in a directional fashion, like a thrust. If you face a swarm of them, try and cast AoE spells.įast mob found in mostly forested and tundra levels. The black, tougher bats still have quite a bit of heath for the level of dungeons they appear in, but do WAY more damage than the red bats. It is sometimes necessary to kill these bats even before dealing with a caster. Red bats have low health like their blue brothers, but they hit MUCH harder. If you strafe (sidestep) at the right moment, you can dodge their attack very easily.īlue Bats are a very weak enemy found in most low-level dungeons. Also, bats attack in a directional fashion, like a thrust. They do not have much health or do much damage.īats can easily be taken out with AoE damage or large single-target burst abilities. Able to jump at you, dealing a lot of damage and shoot webs which renders you immobile briefly.Ī hybrid spider which is able to spit out poison, trap you in sticky webs, and jump straight to you, which deals a lot of damage.īasic, generally weak mob, often in swarms of 2-6. They are melee attackers and spits out poison if they cannot reach you.Ī spider that attacks you in melee range. Green Ī spider commonly found in low-level dungeons. Spiders have a small resistance to poison damage. Spiders usually come in groups of 3-5 and are found in forest areas. Spiders are monsters found in most forested areas. They have the same abilities just like the White Skeleton Shamans, though they can also shoot lightning bolts. The Black Skeleton Shamans have higher amount of HP than the white ones. They also have the ability to heal multiple monsters around them. They are able to cast Plague and also able to teleport. The White Skeleton Shamans have a decent amount of HP. Skeleton Shamans a) White Skeleton Shaman It should be noted that Black Skeleton Warriors are very strong, and their charged power attacks can be lethal.ĥ. They have the same attacks as the White Skeleton Warriors. ![]() The Black Skeleton Warriors wield Woldreaver. They also have a charged power attack which is moderately strong. They are able to jump to close distance between the player and itself. The White Skeleton Warriors wield Wyvern's Bite. Skeleton Warriors a) White Skeleton Warrior There are no black versions of the Skeleton Mage.Ĥ. They do basic fireball attacks, able to heal allies, and can also drop down Meteors. They are able to shoot Incendiary Arrows which can be deadly if the player lingers in the fire.Ī monster found in low-level dungeons, though they still appear in high-colosseum waves. The Black Skeleton Archers are much more powerful compared to their white counterparts. They are only able to shoot normal arrows. Skeleton Archers a) White Skeleton Archer Ī weak-normal skeleton archer. They rarely come in groups, but their strength makes up for it.Ģ. This type of skeleton wields the Ancient Crystal Sword. It is best if you finish these immediately as they can be a nuisance. Although they are weak, they often come in groups. These warriors use Mythril Kris as their weapon. Skeleton Swordsmen a) White Skeleton Swordsman There are two types of skeletons the weaker ones being white and stronger being black.Īll skeletons are vulnerable to holy and fire damage and have a resistance to unholy damage as well as a small resistance to poison damage. It is generally a good idea to kill these guys first. Low health, ranged attack, heals allies and has decent ranged AOE damage. It is usually best to kill them after casters are taken care of. Watch out for their Incendiary Arrow at higher levels. Hits harder than a Bandit and has a special power attack that can be avoided if you see him charging up for it and back out of the way quickly.īasic mob found in any dungeon. Occasionally throws a knife at you if you're too far away.Ī stronger melee mob dressed in black. Similar to goblins and skeletons, there are 2 types of bandits: Blue bandits and Razor Clan onesīasic mob found in any dungeon. Low health.īandits are human enemies which normally attack you on sight. Low health.įound in low-mid level dungeons. Ranged magic attack, can heal multiple allies at once and inflicts area of effect poison damage. Lowest health.įound in low-mid level dungeons. Lowest health.įound in most starter dungeons. ![]() Goblins come in two basic varieties: green and brown (in order of respective difficulty).Īll goblins are vulnerable to frost damage.įound in most starter dungeons. Solar Shard Guardian (Necromancer/Barbarian) ![]()
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